![]() # Objective fix #12182 - extract (or default) target camera for ui material nodes in the same way as for other material nodes - render ui material nodes only to their specified target |
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.. | ||
layout | ||
render | ||
widget | ||
accessibility.rs | ||
focus.rs | ||
geometry.rs | ||
lib.rs | ||
measurement.rs | ||
node_bundles.rs | ||
stack.rs | ||
texture_slice.rs | ||
ui_material.rs | ||
ui_node.rs | ||
update.rs |