# Objective Will fix #3377 and #3254 ## Solution Use an enum to represent either a `WindowId` or `Handle<Image>` in place of `Camera::window`. Co-authored-by: Carter Anderson <mcanders1@gmail.com> |
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| .. | ||
| 3d_scene.rs | ||
| lighting.rs | ||
| load_gltf.rs | ||
| many_cubes.rs | ||
| msaa.rs | ||
| orthographic.rs | ||
| parenting.rs | ||
| pbr.rs | ||
| render_to_texture.rs | ||
| shadow_biases.rs | ||
| shadow_caster_receiver.rs | ||
| spherical_area_lights.rs | ||
| texture.rs | ||
| update_gltf_scene.rs | ||
| wireframe.rs | ||