## Objective There is no bevy example that shows how to transform a sprite. At least as its singular purpose. This creates an example of how to use transform.translate to move a sprite up and down. The last pull request had issues that I couldn't fix so I created a new one ### Solution I created move_sprite example. Co-authored-by: Carter Anderson <mcanders1@gmail.com> |
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| .. | ||
| contributors.rs | ||
| many_sprites.rs | ||
| mesh2d_manual.rs | ||
| mesh2d.rs | ||
| move_sprite.rs | ||
| rect.rs | ||
| rotation.rs | ||
| sprite_flipping.rs | ||
| sprite_sheet.rs | ||
| sprite.rs | ||
| text2d.rs | ||
| texture_atlas.rs | ||