bevy/crates/bevy_text/src
Nathan Jeffords 6531fcdfd2
HIDPI Text (#1132)
HIDPI Text 
* add more operator overloads to `bevy::math::Size`
* render UI text at physical resolution
2020-12-30 16:40:50 -06:00
..
draw.rs HIDPI Text (#1132) 2020-12-30 16:40:50 -06:00
error.rs Fix errors and panics to typical Rust conventions (#968) 2020-12-02 11:31:16 -08:00
font_atlas_set.rs Bevy Reflection (#926) 2020-11-27 16:39:59 -08:00
font_atlas.rs Extend the Texture asset type to support 3D data (#903) 2020-11-22 12:04:47 -08:00
font_loader.rs Misc cleanups (#879) 2020-11-17 13:40:18 -08:00
font.rs Bevy Reflection (#926) 2020-11-27 16:39:59 -08:00
glyph_brush.rs Fix errors and panics to typical Rust conventions (#968) 2020-12-02 11:31:16 -08:00
lib.rs Render text in 2D scenes (#1122) 2020-12-27 13:19:03 -06:00
pipeline.rs Use glyph_brush_layout and add text alignment support (#765) 2020-11-12 16:21:48 -08:00
text2d.rs HIDPI Text (#1132) 2020-12-30 16:40:50 -06:00
text.rs Render text in 2D scenes (#1122) 2020-12-27 13:19:03 -06:00