![]() # Objective - Do not panic when mroe than 256 point lights are added the scene - Fixes https://github.com/bevyengine/bevy/issues/3682 ## Solution - Only iterate the first `MAX_POINT_LIGHTS` lights instead of as many as there are ## Open questions - Should we warn that there are more than the maximum allowed number of point lights in the scene? |
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.. | ||
render | ||
alpha.rs | ||
bundle.rs | ||
lib.rs | ||
light.rs | ||
material.rs | ||
pbr_material.rs | ||
wireframe.rs |