# Objective
- Resolves#15453
## Solution
- Added new `World::resource_id` and `World::register_resource` methods
to support this feature
- Added new `ReflectResource::register_resource` method, and new pointer
to this new function
- Added new `ReflectComponent::register_component`
## Testing
- Tested this locally, but couldn't test the entire crate locally, just
this new feature, expect that CI will do the rest of the work.
---
## Showcase
```rs
#[derive(Component, Reflect)]
#[reflect(Component)]
struct MyComp;
let mut world = World::new();
let mut registry = TypeRegistration::of::<MyComp>();
registry.insert::<ReflectComponent>(FromType::<MyComp>::from_type());
let data = registry.data::<ReflectComponent>().unwrap();
// Its now possible to register the Component in the world this way
let component_id = data.register_component(&mut world);
// They will be the same
assert_eq!(component_id, world.component_id::<MyComp>().unwrap());
```
```rs
#[derive(Resource, Reflect)]
#[reflect(Resource)]
struct MyResource;
let mut world = World::new();
let mut registry = TypeRegistration::of::<MyResource>();
registry.insert::<ReflectResource>(FromType::<MyResource>::from_type());
let data = registry.data::<ReflectResource>().unwrap();
// Same with resources
let component_id = data.register_resource(&mut world);
// They match
assert_eq!(component_id, world.resource_id::<MyResource>().unwrap());
```