bevy/crates/bevy_transform/src
Taylor Neal 23a77ca5eb
Rename push children to add children (#15196)
# Objective

- Makes naming between add_child and add_children more consistent
- Fixes #15101 

## Solution

renamed push_children to add_children

## Testing

- Did you test these changes? If so, how?
Ran tests + grep search for any instance of `push_child`

- Are there any parts that need more testing?

- How can other people (reviewers) test your changes? Is there anything
specific they need to know?

- If relevant, what platforms did you test these changes on, and are
there any important ones you can't test?
ran tests on WSL2

---

## Migration Guide

> This section is optional. If there are no breaking changes, you can
delete this section.

- If this PR is a breaking change (relative to the last release of
Bevy), describe how a user might need to migrate their code to support
these changes

rename any use of `push_children()` to the updated `add_children()`
2024-09-16 23:16:04 +00:00
..
components Reflect derived traits on all components and resources: bevy_transform (#15230) 2024-09-15 18:19:44 +00:00
bundles.rs Fix intra-doc links and make CI test them (#14076) 2024-07-11 13:08:31 +00:00
commands.rs Rename push children to add children (#15196) 2024-09-16 23:16:04 +00:00
helper.rs Merge BuildWorldChildren and BuildChildren traits. (#14052) 2024-07-01 14:29:39 +00:00
lib.rs Unify crate-level preludes (#15080) 2024-09-08 17:10:57 +00:00
plugins.rs bevy_transform split up to allow feature gate modularity (#13599) 2024-05-31 16:40:36 +00:00
systems.rs Rename push children to add children (#15196) 2024-09-16 23:16:04 +00:00
traits.rs Conversions for Isometry3d ⟷ Transform/GlobalTransform (#14478) 2024-07-25 20:23:32 +00:00