![]() # Objective - Add Vertex Color support to 2D meshes and ColorMaterial. This extends the work from #4528 (which in turn builds on the excellent tangent handling). ## Solution - Added `#ifdef` wrapped support for vertex colors in the 2D mesh shader and `ColorMaterial` shader. - Added an example, `mesh2d_vertex_color_texture` to demonstrate it in action.  --- ## Changelog - Added optional (ifdef wrapped) vertex color support to the 2dmesh and color material systems. |
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.. | ||
mesh2d | ||
render | ||
bundle.rs | ||
collide_aabb.rs | ||
dynamic_texture_atlas_builder.rs | ||
lib.rs | ||
rect.rs | ||
sprite.rs | ||
texture_atlas_builder.rs | ||
texture_atlas.rs |