![]() # Objective Fixes #14120 `ui_texture_slice` and `ui_texture_atlas_slice` were working as intended, so undo the changes. ## Solution Partially revert https://github.com/bevyengine/bevy/pull/14115 for `ui_texture_slice` and `ui_texture_atlas_slice`. ## Testing Ran those two examples, confirmed the border color is the thing that changes when buttons are hovered. |
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.. | ||
borders.rs | ||
button.rs | ||
display_and_visibility.rs | ||
flex_layout.rs | ||
font_atlas_debug.rs | ||
grid.rs | ||
overflow_debug.rs | ||
overflow.rs | ||
relative_cursor_position.rs | ||
render_ui_to_texture.rs | ||
rounded_borders.rs | ||
size_constraints.rs | ||
text_debug.rs | ||
text_wrap_debug.rs | ||
text.rs | ||
transparency_ui.rs | ||
ui_material.rs | ||
ui_scaling.rs | ||
ui_texture_atlas_slice.rs | ||
ui_texture_atlas.rs | ||
ui_texture_slice.rs | ||
ui.rs | ||
viewport_debug.rs | ||
window_fallthrough.rs | ||
z_index.rs |