![]() # Objective - Upstream mesh raycast UV support used in #19199 ## Solution - Compute UVs, debug a bunch of math issues with barycentric coordinates and add docs. ## Testing - Tested in diagetic UI in the linked PR. |
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mesh_picking | ||
backend.rs | ||
events.rs | ||
hover.rs | ||
input.rs | ||
lib.rs | ||
pointer.rs | ||
window.rs |