bevy/crates/bevy_sprite/src
Benjamin Brienen 9386bd0114
feature gate picking backends (#15369)
# Objective

Fixes #15306

## Solution

- Add feature gate on the module and the place where each one is used
- Declare the features and make them default

## Testing

- CI
2024-09-22 19:35:15 +00:00
..
mesh2d Reflect derived traits on all components and resources: bevy_sprite (#15227) 2024-09-15 17:10:53 +00:00
render Add 2d opaque phase with depth buffer (#13069) 2024-08-07 00:22:09 +00:00
texture_slice fix asymmetrical 9-slicing (#14148) 2024-08-01 20:03:23 +00:00
bundle.rs Remove deprecated SpriteSheetBundle and AtlasImageBundle (#15062) 2024-09-09 15:36:09 +00:00
dynamic_texture_atlas_builder.rs Uncouple DynamicTextureAtlasBuilder from assets (#13717) 2024-06-08 12:38:03 +00:00
lib.rs feature gate picking backends (#15369) 2024-09-22 19:35:15 +00:00
picking_backend.rs Use FloatOrd for sprite Z comparison and ignore sprites with NaN (#15267) 2024-09-17 23:27:53 +00:00
sprite.rs Cleanup legacy code from bevy_sprite (#15304) 2024-09-19 16:06:09 +00:00
texture_atlas_builder.rs More idiomatic texture atlas builder (#13238) 2024-06-03 12:43:50 +00:00
texture_atlas.rs Cleanup legacy code from bevy_sprite (#15304) 2024-09-19 16:06:09 +00:00