bevy/src/render/texture/sampler_descriptor.rs
Carter Anderson c7ee4bc133 upgrade wgpu
2020-03-30 00:56:15 -07:00

57 lines
1.4 KiB
Rust

use super::Texture;
use crate::render::pipeline::state_descriptors::CompareFunction;
#[derive(Copy, Clone)]
pub struct SamplerDescriptor {
pub address_mode_u: AddressMode,
pub address_mode_v: AddressMode,
pub address_mode_w: AddressMode,
pub mag_filter: FilterMode,
pub min_filter: FilterMode,
pub mipmap_filter: FilterMode,
pub lod_min_clamp: f32,
pub lod_max_clamp: f32,
pub compare_function: Option<CompareFunction>,
}
impl From<&Texture> for SamplerDescriptor {
fn from(_texture: &Texture) -> Self {
SamplerDescriptor {
address_mode_u: AddressMode::ClampToEdge,
address_mode_v: AddressMode::ClampToEdge,
address_mode_w: AddressMode::ClampToEdge,
mag_filter: FilterMode::Nearest,
min_filter: FilterMode::Linear,
mipmap_filter: FilterMode::Nearest,
lod_min_clamp: -100.0,
lod_max_clamp: 100.0,
compare_function: Some(CompareFunction::Always),
}
}
}
#[derive(Copy, Clone, Debug, Hash, Eq, PartialEq)]
pub enum AddressMode {
ClampToEdge = 0,
Repeat = 1,
MirrorRepeat = 2,
}
impl Default for AddressMode {
fn default() -> Self {
AddressMode::ClampToEdge
}
}
#[derive(Copy, Clone, Debug, Hash, Eq, PartialEq)]
pub enum FilterMode {
Nearest = 0,
Linear = 1,
}
impl Default for FilterMode {
fn default() -> Self {
FilterMode::Nearest
}
}