# Objective The `my_option.map(|inner| inner.is_whatever).unwrap_or(false)` pattern is fragile and ugly. Replace it with `is_some_and` everywhere. |
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| .. | ||
| mesh2d | ||
| render | ||
| texture_slice | ||
| bundle.rs | ||
| dynamic_texture_atlas_builder.rs | ||
| lib.rs | ||
| picking_backend.rs | ||
| sprite.rs | ||
| texture_atlas_builder.rs | ||
| texture_atlas.rs | ||