![]() # Objective The `my_option.map(|inner| inner.is_whatever).unwrap_or(false)` pattern is fragile and ugly. Replace it with `is_some_and` everywhere. |
||
---|---|---|
.. | ||
mesh2d | ||
render | ||
texture_slice | ||
bundle.rs | ||
dynamic_texture_atlas_builder.rs | ||
lib.rs | ||
picking_backend.rs | ||
sprite.rs | ||
texture_atlas_builder.rs | ||
texture_atlas.rs |