bevy/pipelined
Zicklag c8330037e7 Re-implement Automatic Sprite Sizing (#2613)
# Objective

- Prevent the need to specify a sprite size when using the pipelined sprite renderer

## Solution

- Re-introduce the sprite auto resize system from the old renderer
2021-08-10 02:26:06 +00:00
..
bevy_core_pipeline move bevy_core_pipeline to its own plugin (#2552) 2021-07-28 21:29:32 +00:00
bevy_gltf2 Port bevy_gltf to pipelined-rendering (#2537) 2021-07-30 03:37:34 +00:00
bevy_pbr2 fix nightly clippy lints (#2568) 2021-07-30 03:17:27 +00:00
bevy_render2 Added StorageTextureAccess to the exposed wgpu API (#2614) 2021-08-08 19:10:39 +00:00
bevy_sprite2 Re-implement Automatic Sprite Sizing (#2613) 2021-08-10 02:26:06 +00:00