![]() # Objective Fixes #17098 It seems that it's not totally obvious how to fix this, but that reverting might be part of the solution anyway. Let's get the repo back into a working state. ## Solution Revert the [recent optimization](https://github.com/bevyengine/bevy/pull/17078) that broke "many-to-one main->render world entities" for 2d. ## Testing `cargo run --example text2d` `cargo run --example sprite_slice` |
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.. | ||
mesh2d | ||
render | ||
texture_slice | ||
bundle.rs | ||
dynamic_texture_atlas_builder.rs | ||
lib.rs | ||
picking_backend.rs | ||
sprite.rs | ||
texture_atlas_builder.rs | ||
texture_atlas.rs |