..
bevy_a11y
Adopt consistent FooSystems
naming convention for system sets ( #18900 )
2025-05-06 15:18:03 +00:00
bevy_animation
Adopt consistent FooSystems
naming convention for system sets ( #18900 )
2025-05-06 15:18:03 +00:00
bevy_anti_aliasing
Adopt consistent FooSystems
naming convention for system sets ( #18900 )
2025-05-06 15:18:03 +00:00
bevy_app
Simplify bevy_utils
Features ( #19090 )
2025-05-24 01:46:11 +00:00
bevy_asset
Use embedded_asset to load PBR shaders ( #19137 )
2025-05-16 05:47:34 +00:00
bevy_audio
Adopt consistent FooSystems
naming convention for system sets ( #18900 )
2025-05-06 15:18:03 +00:00
bevy_color
Implemented Alpha
for f32
. ( #18653 )
2025-05-06 00:00:17 +00:00
bevy_core_pipeline
Adopt consistent FooSystems
naming convention for system sets ( #18900 )
2025-05-06 15:18:03 +00:00
bevy_derive
bevy_dev_tools
Adopt consistent FooSystems
naming convention for system sets ( #18900 )
2025-05-06 15:18:03 +00:00
bevy_diagnostic
Simplify bevy_utils
Features ( #19090 )
2025-05-24 01:46:11 +00:00
bevy_dylib
bevy_ecs
Simplify bevy_utils
Features ( #19090 )
2025-05-24 01:46:11 +00:00
bevy_encase_derive
bevy_gilrs
Remove remaining internal use of !Send
resources ( #18386 )
2025-05-06 22:23:59 +00:00
bevy_gizmos
Adopt consistent FooSystems
naming convention for system sets ( #18900 )
2025-05-06 15:18:03 +00:00
bevy_gltf
Fix glTF importer wrongly ignoring sampler filters ( #19118 )
2025-05-26 13:20:03 +00:00
bevy_image
Simplify bevy_utils
Features ( #19090 )
2025-05-24 01:46:11 +00:00
bevy_input
Simplify bevy_utils
Features ( #19090 )
2025-05-24 01:46:11 +00:00
bevy_input_focus
Adopt consistent FooSystems
naming convention for system sets ( #18900 )
2025-05-06 15:18:03 +00:00
bevy_internal
Simplify bevy_utils
Features ( #19090 )
2025-05-24 01:46:11 +00:00
bevy_log
feat(log): support customizing default log formatting ( #17722 )
2025-05-05 23:01:06 +00:00
bevy_macro_utils
Fix warnings and errors reported on Rust beta ( #19294 )
2025-05-19 23:56:48 +00:00
bevy_math
Deprecated Begone! 0.16 Cleanup ( #19108 )
2025-05-07 18:17:41 +00:00
bevy_mesh
bevy_mikktspace
fix new nightly lint on mikktspace ( #18988 )
2025-04-30 05:19:01 +00:00
bevy_pbr
Fix spot light shadow glitches ( #19273 )
2025-05-19 19:42:09 +00:00
bevy_picking
fix(picking): Location is not a Component anymore. ( #19306 )
2025-05-22 01:33:01 +00:00
bevy_platform
Create bevy_platform::cfg
for viral feature management ( #18822 )
2025-05-06 00:52:15 +00:00
bevy_ptr
bevy_reflect
Simplify bevy_utils
Features ( #19090 )
2025-05-24 01:46:11 +00:00
bevy_remote
Make entity::index
non max ( #18704 )
2025-05-07 18:20:30 +00:00
bevy_render
Register some types ( #19361 )
2025-05-26 02:30:07 +00:00
bevy_scene
Make entity generation a new type and remove identifier ( #19121 )
2025-05-08 04:03:05 +00:00
bevy_sprite
Fix Anchor
component inconsistancies ( #18393 )
2025-05-21 15:32:04 +00:00
bevy_state
Simplify bevy_utils
Features ( #19090 )
2025-05-24 01:46:11 +00:00
bevy_tasks
bevy_text
Allow access to font atlases ( #18851 )
2025-05-26 15:22:56 +00:00
bevy_time
Adopt consistent FooSystems
naming convention for system sets ( #18900 )
2025-05-06 15:18:03 +00:00
bevy_transform
Simplify bevy_utils
Features ( #19090 )
2025-05-24 01:46:11 +00:00
bevy_ui
Register some types ( #19361 )
2025-05-26 02:30:07 +00:00
bevy_utils
Simplify bevy_utils
Features ( #19090 )
2025-05-24 01:46:11 +00:00
bevy_window
Expose deferred screen edges setting for ios devices ( #18729 )
2025-04-30 21:24:53 +00:00
bevy_winit
Remove remaining internal use of !Send
resources ( #18386 )
2025-05-06 22:23:59 +00:00