 4b61bbe4e1
			
		
	
	
		4b61bbe4e1
		
			
		
	
	
	
	
		
			
			# Objective I am emboldened by my last small PR and am here with another. - **Describe the objective or issue this PR addresses.** It would be nice if `FrameCount` could be used by downstream plugins that want to use frame data. The example that I have in mind is [`leafwing_input_playback`](https://github.com/Leafwing-Studios/leafwing_input_playback/issues/29) which has a [duplicate implementation of `FrameCount`](https://github.com/Leafwing-Studios/leafwing_input_playback/blob/main/src/frame_counting.rs#L9-L37) used in several structs which rely on those derives (or otherwise the higher-level structs would have to implement these traits manually). That crate, using `FrameCount`, tracks input frames and timestamps and enables various playback modes. I am aware that bevy org refrains from deriving lots of unnecessary stuff on bevy types to avoid compile time creep. It is worth mentioning the (equally reasonable) alternative that downstream crates _should_ implement some `FrameCount` themselves if they want special behavior from it. ## Solution - **Describe the solution used to achieve the objective above.** I added derives for `PartialEq, Eq, PartialOrd, Ord` and implementations for `serde::{Deserialize, Serialize}` to `FrameCount`. ## Testing Manually confirmed that the serde implementation works, but that's all. Let me know if I should do more here. --------- Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
		
			
				
	
	
		
			92 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			92 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| use std::{
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|     any,
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|     fmt::{self, Formatter},
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| };
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| 
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| use serde::{
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|     de::{Error, Visitor},
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|     Deserialize, Deserializer, Serialize, Serializer,
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| };
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| 
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| use super::name::Name;
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| use super::FrameCount;
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| 
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| impl Serialize for Name {
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|     fn serialize<S: Serializer>(&self, serializer: S) -> Result<S::Ok, S::Error> {
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|         serializer.serialize_str(self.as_str())
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|     }
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| }
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| 
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| impl<'de> Deserialize<'de> for Name {
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|     fn deserialize<D: Deserializer<'de>>(deserializer: D) -> Result<Self, D::Error> {
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|         deserializer.deserialize_str(EntityVisitor)
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|     }
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| }
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| 
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| struct EntityVisitor;
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| 
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| impl<'de> Visitor<'de> for EntityVisitor {
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|     type Value = Name;
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| 
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|     fn expecting(&self, formatter: &mut Formatter) -> fmt::Result {
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|         formatter.write_str(any::type_name::<Name>())
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|     }
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| 
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|     fn visit_str<E: Error>(self, v: &str) -> Result<Self::Value, E> {
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|         Ok(Name::new(v.to_string()))
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|     }
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| 
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|     fn visit_string<E: Error>(self, v: String) -> Result<Self::Value, E> {
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|         Ok(Name::new(v))
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|     }
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| }
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| 
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| // Manually implementing serialize/deserialize allows us to use a more compact representation as simple integers
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| impl Serialize for FrameCount {
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|     fn serialize<S: Serializer>(&self, serializer: S) -> Result<S::Ok, S::Error> {
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|         serializer.serialize_u32(self.0)
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|     }
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| }
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| 
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| impl<'de> Deserialize<'de> for FrameCount {
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|     fn deserialize<D: Deserializer<'de>>(deserializer: D) -> Result<Self, D::Error> {
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|         deserializer.deserialize_u32(FrameVisitor)
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|     }
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| }
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| 
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| struct FrameVisitor;
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| 
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| impl<'de> Visitor<'de> for FrameVisitor {
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|     type Value = FrameCount;
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| 
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|     fn expecting(&self, formatter: &mut Formatter) -> fmt::Result {
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|         formatter.write_str(any::type_name::<FrameCount>())
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|     }
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| 
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|     fn visit_u32<E>(self, v: u32) -> Result<Self::Value, E>
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|     where
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|         E: Error,
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|     {
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|         Ok(FrameCount(v))
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|     }
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| }
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| 
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| #[cfg(test)]
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| mod tests {
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|     use super::*;
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| 
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|     use serde_test::{assert_tokens, Token};
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| 
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|     #[test]
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|     fn test_serde_name() {
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|         let name = Name::new("MyComponent");
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|         assert_tokens(&name, &[Token::String("MyComponent")]);
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|     }
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| 
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|     #[test]
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|     fn test_serde_frame_count() {
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|         let frame_count = FrameCount(100);
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|         assert_tokens(&frame_count, &[Token::U32(100)]);
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|     }
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| }
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