..
atmosphere
Adopt consistent FooSystems
naming convention for system sets ( #18900 )
2025-05-06 15:18:03 +00:00
cluster
Rename bevy_platform_support to bevy_platform ( #18813 )
2025-04-11 23:13:28 +00:00
decal
Adopt consistent FooSystems
naming convention for system sets ( #18900 )
2025-05-06 15:18:03 +00:00
deferred
Use embedded_asset to load PBR shaders ( #19137 )
2025-05-16 05:47:34 +00:00
light
Fix newline in PointLightShadowMap
comment ( #18791 )
2025-04-10 18:05:11 +00:00
light_probe
Adopt consistent FooSystems
naming convention for system sets ( #18900 )
2025-05-06 15:18:03 +00:00
lightmap
Adopt consistent FooSystems
naming convention for system sets ( #18900 )
2025-05-06 15:18:03 +00:00
meshlet
Adopt consistent FooSystems
naming convention for system sets ( #18900 )
2025-05-06 15:18:03 +00:00
prepass
Make sure prepass notices changes in alpha mode ( #19170 )
2025-05-18 06:28:30 +00:00
render
Fix spot light shadow glitches ( #19273 )
2025-05-19 19:42:09 +00:00
ssao
Adopt consistent FooSystems
naming convention for system sets ( #18900 )
2025-05-06 15:18:03 +00:00
ssr
Adopt consistent FooSystems
naming convention for system sets ( #18900 )
2025-05-06 15:18:03 +00:00
volumetric_fog
Adopt consistent FooSystems
naming convention for system sets ( #18900 )
2025-05-06 15:18:03 +00:00
components.rs
reexport entity set collections in entity module ( #18413 )
2025-03-30 03:51:14 +00:00
extended_material.rs
Rename bevy_platform_support to bevy_platform ( #18813 )
2025-04-11 23:13:28 +00:00
fog.rs
bevy_reflect: Add clone registrations project-wide ( #18307 )
2025-03-17 18:32:35 +00:00
lib.rs
Use embedded_asset to load PBR shaders ( #19137 )
2025-05-16 05:47:34 +00:00
material_bind_groups.rs
Rename bevy_platform_support to bevy_platform ( #18813 )
2025-04-11 23:13:28 +00:00
material.rs
Adopt consistent FooSystems
naming convention for system sets ( #18900 )
2025-05-06 15:18:03 +00:00
mesh_material.rs
bevy_reflect: Add clone registrations project-wide ( #18307 )
2025-03-17 18:32:35 +00:00
parallax.rs
bevy_reflect: Add clone registrations project-wide ( #18307 )
2025-03-17 18:32:35 +00:00
pbr_material.rs
Use embedded_asset to load PBR shaders ( #19137 )
2025-05-16 05:47:34 +00:00
wireframe.rs
Adopt consistent FooSystems
naming convention for system sets ( #18900 )
2025-05-06 15:18:03 +00:00