bevy/crates/bevy_sprite/src
robtfm 1323de7cd7
stop retrying removed assets (#12505)
# Objective

assets that don't load before they get removed are retried forever,
causing buffer churn and slowdown.

## Solution

stop trying to prepare dead assets.
2024-03-16 04:49:16 +00:00
..
mesh2d stop retrying removed assets (#12505) 2024-03-16 04:49:16 +00:00
render Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
texture_slice Slicing support for texture atlas (#12059) 2024-03-05 16:05:39 +00:00
bundle.rs Fix docs for atlas + slicing support (#12325) 2024-03-05 18:04:22 +00:00
dynamic_texture_atlas_builder.rs Prefer UVec2 when working with texture dimensions (#11698) 2024-02-25 15:23:04 +00:00
lib.rs Deprecate SpriteSheetBundle and AtlasImageBundle (#12218) 2024-03-03 20:11:15 +00:00
sprite.rs Slicing support for texture atlas (#12059) 2024-03-05 16:05:39 +00:00
texture_atlas_builder.rs Deprecate SpriteSheetBundle and AtlasImageBundle (#12218) 2024-03-03 20:11:15 +00:00
texture_atlas.rs Prefer UVec2 when working with texture dimensions (#11698) 2024-02-25 15:23:04 +00:00