bevy/assets
2025-07-11 17:22:40 -07:00
..
android-res/mipmap-mdpi
animation_graphs Implement additive blending for animation graphs. (#15631) 2024-10-04 22:13:22 +00:00
branding Remove unused namespace declarations (#10965) 2023-12-13 22:29:16 +00:00
cursors/kenney_crosshairPack Support texture atlases in CustomCursor::Image (#17121) 2025-01-14 22:27:24 +00:00
data Added Support for Extension-less Assets (#10153) 2024-01-31 14:58:08 +00:00
docs Improve Mesh documentation (#9061) 2023-07-31 18:55:42 +00:00
environment_maps Update compressed envmap assets with correct DFD headers 2025-07-11 17:22:40 -07:00
external Add external assets to .gitignore (#17388) 2025-01-17 01:20:14 +00:00
fonts
irradiance_volumes Implement irradiance volumes. (#10268) 2024-02-06 23:23:20 +00:00
lightmaps Introduce support for mixed lighting by allowing lights to opt out of contributing diffuse light to lightmapped objects. (#16761) 2024-12-16 23:48:33 +00:00
models Fix validation errors in Fox.glb (#17801) 2025-02-11 22:19:24 +00:00
pixel Add example for pixel-perfect grid snapping in 2D (#8112) 2023-12-26 17:15:50 +00:00
scenes Make entity::index non max (#18704) 2025-05-07 18:20:30 +00:00
shaders Fix game_of_life shader relying on Naga bug (#18951) 2025-04-26 21:38:08 +00:00
sounds Programmed soundtrack example (#12774) 2024-03-29 20:32:30 +00:00
textures New cooldown example (#19234) 2025-05-26 19:44:17 +00:00
volumes Allow fog density texture to be scrolled over time with an offset (#14868) 2024-08-22 19:43:14 +00:00