bevy/crates
Brett Striker cb76dbbe97 Fix #12255 Updating TargetCamera on multi camera scenes not allowing layout to be calculated (#12268)
# Objective

- Fixes #12255

Still needs confirming what the consequences are from having camera
viewport nodes live on the root of the taffy tree.

## Solution

To fix calculating the layouts for UI nodes we need to cleanup the
children previously set whenever `TargetCamera` is updated. This also
maintains a list of taffy camera nodes and cleans them up when removed.

---

## Changelog

Fixed #12255

## Migration Guide

changes affect private structs/members so shouldn't need actions by
engine users.
2024-03-05 22:10:30 +01:00
..
bevy_a11y Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_animation Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_app Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_asset Create imported_assets directory with full path (#12022) 2024-02-27 17:11:42 +01:00
bevy_audio Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_core Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_core_pipeline Pad SkyUniforms to 16 bytes for WASM (#12078) 2024-02-27 17:17:54 +01:00
bevy_derive Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_diagnostic Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_dylib Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_dynamic_plugin Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_ecs Fix SimpleExecutor crash (#12076) 2024-02-27 17:17:54 +01:00
bevy_ecs_compile_fail_tests Deprecated Various Component Methods from Query and QueryState (#9920) 2024-02-04 01:01:59 +00:00
bevy_encase_derive Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_gilrs Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_gizmos Reflect GizmoConfigStore (#12104) 2024-02-27 17:17:54 +01:00
bevy_gltf Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_hierarchy Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_input Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_internal Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_log Remove unnecessary wildcards from LogPlugin and convert warnings to errors. (#12046) 2024-02-27 17:17:54 +01:00
bevy_macro_utils Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_macros_compile_fail_tests
bevy_math Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_mikktspace Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_pbr Make more things pub in the renderer (#12053) 2024-02-27 17:17:54 +01:00
bevy_ptr Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_reflect reflect: treat proxy types correctly when serializing (#12024) 2024-02-27 17:12:51 +01:00
bevy_reflect_compile_fail_tests bevy_reflect_derive: Clean up attribute logic (#11777) 2024-02-12 15:16:27 +00:00
bevy_render Update wgpu to v0.19.3 and unpin web-sys. (#12247) 2024-03-02 07:44:53 +01:00
bevy_scene Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_sprite Fixed Ui Image slicing (#12047) 2024-02-27 17:17:54 +01:00
bevy_tasks Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_text Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_time Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_transform Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_ui Fix #12255 Updating TargetCamera on multi camera scenes not allowing layout to be calculated (#12268) 2024-03-05 22:10:30 +01:00
bevy_utils Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_window Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_winit Fix winit control flow when re-focusing game (#12239) 2024-03-05 22:10:30 +01:00