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animate_shader.wgsl
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improve shader import model (#5703)
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2023-06-27 00:29:22 +00:00 |
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array_texture.wgsl
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fix prepass normal_mapping (#8978)
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2023-06-29 00:28:34 +00:00 |
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cubemap_unlit.wgsl
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improve shader import model (#5703)
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2023-06-27 00:29:22 +00:00 |
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custom_gltf_2d.wgsl
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improve shader import model (#5703)
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2023-06-27 00:29:22 +00:00 |
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custom_material_screenspace_texture.wgsl
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improve shader import model (#5703)
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2023-06-27 00:29:22 +00:00 |
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custom_material.frag
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improve shader import model (#5703)
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2023-06-27 00:29:22 +00:00 |
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custom_material.vert
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Update shader_material_glsl example to include texture sampling (#5215)
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2022-07-08 01:14:22 +00:00 |
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custom_material.wgsl
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improve shader import model (#5703)
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2023-06-27 00:29:22 +00:00 |
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custom_vertex_attribute.wgsl
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improve shader import model (#5703)
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2023-06-27 00:29:22 +00:00 |
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fallback_image_test.wgsl
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Fix fallback_image example (#8968)
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2023-06-27 18:08:02 +00:00 |
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game_of_life.wgsl
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Remove unused code in game of life shader (#5349)
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2022-07-17 15:24:24 +00:00 |
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instancing.wgsl
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improve shader import model (#5703)
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2023-06-27 00:29:22 +00:00 |
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line_material.wgsl
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improve shader import model (#5703)
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2023-06-27 00:29:22 +00:00 |
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post_processing.wgsl
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improve shader import model (#5703)
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2023-06-27 00:29:22 +00:00 |
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shader_defs.wgsl
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improve shader import model (#5703)
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2023-06-27 00:29:22 +00:00 |
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show_prepass.wgsl
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Merge branch 'main' into transmission
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2023-07-17 23:17:56 -03:00 |
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texture_binding_array.wgsl
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improve shader import model (#5703)
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2023-06-27 00:29:22 +00:00 |
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tonemapping_test_patterns.wgsl
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improve shader import model (#5703)
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2023-06-27 00:29:22 +00:00 |