bevy/crates/bevy_animation
Greeble a7e6578733
Fix animation transitions affecting other entities (#18572)
## Objective

 Fix #18557.

## Solution

As described in the bug, `remaining_weight` should have been inside the
loop.

## Testing

Locally changed the `animated_mesh_control` example to spawn multiple
meshes and play different transitions.
2025-03-27 21:33:25 +00:00
..
src Fix animation transitions affecting other entities (#18572) 2025-03-27 21:33:25 +00:00
Cargo.toml Reduce dependencies on bevy_render by preferring bevy_mesh imports (#18437) 2025-03-25 04:14:42 +00:00
LICENSE-APACHE Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
LICENSE-MIT Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
README.md

Bevy Animation

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