# Objective - Not all materials need shadow, but a queue_shadows system is always added to the `Render` schedule and executed ## Solution - Make a setting for shadows, it defaults to true ## Changelog - Added `shadows_enabled` setting to `MaterialPlugin` ## Migration Guide - `MaterialPlugin` now has a `shadows_enabled` setting, if you didn't spawn the plugin using `::default()` or `..default()`, you'll need to set it. `shadows_enabled: true` is the same behavior as the previous version, and also the default value. |
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| .. | ||
| deferred | ||
| light | ||
| light_probe | ||
| lightmap | ||
| prepass | ||
| render | ||
| ssao | ||
| bundle.rs | ||
| extended_material.rs | ||
| fog.rs | ||
| lib.rs | ||
| material.rs | ||
| parallax.rs | ||
| pbr_material.rs | ||
| wireframe.rs | ||