![]() They cause the number of texture bindings to overflow on those platforms. Ultimately, we shouldn't unconditionally disable them, but this fixes a crash blocking 0.13. Closes #11885. |
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environment_map.rs | ||
environment_map.wgsl | ||
irradiance_volume.rs | ||
irradiance_volume.wgsl | ||
light_probe.wgsl | ||
mod.rs |