bevy/crates
Carter Anderson cca5813472
BevyError: Bevy's new catch-all error type (#18144)
## Objective

Fixes #18092

Bevy's current error type is a simple type alias for `Box<dyn Error +
Send + Sync + 'static>`. This largely works as a catch-all error, but it
is missing a critical feature: the ability to capture a backtrace at the
point that the error occurs. The best way to do this is `anyhow`-style
error handling: a new error type that takes advantage of the fact that
the `?` `From` conversion happens "inline" to capture the backtrace at
the point of the error.

## Solution

This PR adds a new `BevyError` type (replacing our old
`std::error::Error` type alias), which uses the "from conversion
backtrace capture" approach:

```rust
fn oh_no() -> Result<(), BevyError> {
    // this fails with Rust's built in ParseIntError, which
    // is converted into the catch-all BevyError type
    let number: usize = "hi".parse()?;
    println!("parsed {number}");
    Ok(())
}
```

This also updates our exported `Result` type alias to default to
`BevyError`, meaning you can write this instead:

```rust
fn oh_no() -> Result {
    let number: usize = "hi".parse()?;
    println!("parsed {number}");
    Ok(())
}
```

When a BevyError is encountered in a system, it will use Bevy's default
system error handler (which panics by default). BevyError does custom
"backtrace filtering" by default, meaning we can cut out the _massive_
amount of "rust internals", "async executor internals", and "bevy system
scheduler internals" that show up in backtraces. It also trims out the
first generally-unnecssary `From` conversion backtrace lines that make
it harder to locate the real error location. The result is a blissfully
simple backtrace by default:


![image](https://github.com/user-attachments/assets/7a5f5c9b-ea70-4176-af3b-d231da31c967)

The full backtrace can be shown by setting the `BEVY_BACKTRACE=full`
environment variable. Non-BevyError panics still use the default Rust
backtrace behavior.

One issue that prevented the truly noise-free backtrace during panics
that you see above is that Rust's default panic handler will print the
unfiltered (and largely unhelpful real-panic-point) backtrace by
default, in _addition_ to our filtered BevyError backtrace (with the
helpful backtrace origin) that we capture and print. To resolve this, I
have extended Bevy's existing PanicHandlerPlugin to wrap the default
panic handler. If we panic from the result of a BevyError, we will skip
the default "print full backtrace" panic handler. This behavior can be
enabled and disabled using the new `error_panic_hook` cargo feature in
`bevy_app` (which is enabled by default).

One downside to _not_ using `Box<dyn Error>` directly is that we can no
longer take advantage of the built-in `Into` impl for strings to errors.
To resolve this, I have added the following:

```rust
// Before
Err("some error")?

// After
Err(BevyError::message("some error"))?
```

We can discuss adding shorthand methods or macros for this (similar to
anyhow's `anyhow!("some error")` macro), but I'd prefer to discuss that
later.

I have also added the following extension method:

```rust
// Before
some_option.ok_or("some error")?;

// After
some_option.ok_or_message("some error")?;
```

I've also moved all of our existing error infrastructure from
`bevy_ecs::result` to `bevy_ecs::error`, as I think that is the better
home for it

## Why not anyhow (or eyre)?

The biggest reason is that `anyhow` needs to be a "generically useful
error type", whereas Bevy is a much narrower scope. By using our own
error, we can be significantly more opinionated. For example, anyhow
doesn't do the extensive (and invasive) backtrace filtering that
BevyError does because it can't operate on Bevy-specific context, and
needs to be generically useful.

Bevy also has a lot of operational context (ex: system info) that could
be useful to attach to errors. If we have control over the error type,
we can add whatever context we want to in a structured way. This could
be increasingly useful as we add more visual / interactive error
handling tools and editor integrations.

Additionally, the core approach used is simple and requires almost no
code. anyhow clocks in at ~2500 lines of code, but the impl here uses
160. We are able to boil this down to exactly what we need, and by doing
so we improve our compile times and the understandability of our code.
2025-03-07 01:50:07 +00:00
..
bevy_a11y Automatically enable portable-atomic when required (#17570) 2025-02-24 20:52:46 +00:00
bevy_animation Upgrade to Rust Edition 2024 (#17967) 2025-02-24 03:54:47 +00:00
bevy_app BevyError: Bevy's new catch-all error type (#18144) 2025-03-07 01:50:07 +00:00
bevy_asset Stop automatically generating meta files for assets while using asset processing. (#17216) 2025-03-06 20:25:40 +00:00
bevy_audio Upgrade to Rust Edition 2024 (#17967) 2025-02-24 03:54:47 +00:00
bevy_color Allow bevy_reflect and wgpu-types features in no_std for bevy_color (#18061) 2025-03-01 00:31:35 +00:00
bevy_core_pipeline Fix Component require() IDE integration (#18165) 2025-03-06 02:44:47 +00:00
bevy_derive allow Call and Closure expressions in hook macro attributes (#18017) 2025-03-06 16:39:11 +00:00
bevy_dev_tools Make Query::single (and friends) return a Result (#18082) 2025-03-02 19:51:56 +00:00
bevy_diagnostic Automatically enable portable-atomic when required (#17570) 2025-02-24 20:52:46 +00:00
bevy_dylib Upgrade to Rust Edition 2024 (#17967) 2025-02-24 03:54:47 +00:00
bevy_ecs BevyError: Bevy's new catch-all error type (#18144) 2025-03-07 01:50:07 +00:00
bevy_encase_derive Upgrade to Rust Edition 2024 (#17967) 2025-02-24 03:54:47 +00:00
bevy_gilrs Replace some !Send resources with thread_local! (#17730) 2025-03-04 07:48:02 +00:00
bevy_gizmos Fix Component require() IDE integration (#18165) 2025-03-06 02:44:47 +00:00
bevy_gltf Update itertools requirement from 0.13 to 0.14 (#18128) 2025-03-03 19:36:29 +00:00
bevy_image Update ruzstd requirement from 0.7.0 to 0.8.0 (#18145) 2025-03-03 21:44:51 +00:00
bevy_input Fix Component require() IDE integration (#18165) 2025-03-06 02:44:47 +00:00
bevy_input_focus Make Query::single (and friends) return a Result (#18082) 2025-03-02 19:51:56 +00:00
bevy_internal Upgrade to Rust Edition 2024 (#17967) 2025-02-24 03:54:47 +00:00
bevy_log Upgrade to Rust Edition 2024 (#17967) 2025-02-24 03:54:47 +00:00
bevy_macro_utils Upgrade to Rust Edition 2024 (#17967) 2025-02-24 03:54:47 +00:00
bevy_math Update itertools requirement from 0.13 to 0.14 (#18128) 2025-03-03 19:36:29 +00:00
bevy_mesh Upgrade to Rust Edition 2024 (#17967) 2025-02-24 03:54:47 +00:00
bevy_mikktspace Upgrade to Rust Edition 2024 (#17967) 2025-02-24 03:54:47 +00:00
bevy_pbr Helper function for getting inverse model matrix in WGSL shaders (#10462) 2025-03-06 16:43:22 +00:00
bevy_picking Make Query::single (and friends) return a Result (#18082) 2025-03-02 19:51:56 +00:00
bevy_platform_support Automatically enable portable-atomic when required (#17570) 2025-02-24 20:52:46 +00:00
bevy_ptr moved Debug from derive to impl_ptr in bevy_ptr (#18042) 2025-02-28 02:54:46 +00:00
bevy_reflect Improve bevy_reflect no_std support (#18060) 2025-02-27 06:16:10 +00:00
bevy_remote BRP resource methods (#17423) 2025-02-26 20:29:47 +00:00
bevy_render Replace internal uses of insert_or_spawn_batch (#18035) 2025-03-06 16:16:36 +00:00
bevy_scene Fix Component require() IDE integration (#18165) 2025-03-06 02:44:47 +00:00
bevy_sprite Replace internal uses of insert_or_spawn_batch (#18035) 2025-03-06 16:16:36 +00:00
bevy_state Automatically enable portable-atomic when required (#17570) 2025-02-24 20:52:46 +00:00
bevy_tasks TaskPool: Prefer task completion over executing new tasks (#18009) 2025-02-26 00:08:36 +00:00
bevy_text Fix Component require() IDE integration (#18165) 2025-03-06 02:44:47 +00:00
bevy_time Automatically enable portable-atomic when required (#17570) 2025-02-24 20:52:46 +00:00
bevy_transform Fix Component require() IDE integration (#18165) 2025-03-06 02:44:47 +00:00
bevy_ui Replace internal uses of insert_or_spawn_batch (#18035) 2025-03-06 16:16:36 +00:00
bevy_utils Automatically enable portable-atomic when required (#17570) 2025-02-24 20:52:46 +00:00
bevy_window Upgrade to Rust Edition 2024 (#17967) 2025-02-24 03:54:47 +00:00
bevy_winit Prevent an additional world update after all windows have closed on Windows (#18175) 2025-03-06 21:13:18 +00:00