![]() # Objective - Make default handles constructible via reflection ## Solution - Add missing `#[reflect(Default)]` to them --------- Co-authored-by: Gino Valente <49806985+MrGVSV@users.noreply.github.com> |
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.. | ||
mesh2d | ||
render | ||
texture_slice | ||
bundle.rs | ||
dynamic_texture_atlas_builder.rs | ||
lib.rs | ||
sprite.rs | ||
texture_atlas_builder.rs | ||
texture_atlas.rs |