fixes #1161, fixes #1243 this adds two systems: - first is keeping an hashmap of textures and their containing color materials, then listening to events on textures to select color materials that should be updated - second is chained to send a modified event for all color materials that need updating |
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|---|---|---|
| .. | ||
| render | ||
| collide_aabb.rs | ||
| color_material.rs | ||
| dynamic_texture_atlas_builder.rs | ||
| entity.rs | ||
| lib.rs | ||
| rect.rs | ||
| sprite.rs | ||
| texture_atlas_builder.rs | ||
| texture_atlas.rs | ||