bevy/crates/bevy_render/src
François afaf4ad3da update for wgpu 0.8 (#1959)
Changes to get Bevy to compile with wgpu master.

With this, on a Mac:
* 2d examples look fine
* ~~3d examples crash with an error specific to metal about a compilation error~~
* 3d examples work fine after enabling feature `wgpu/cross`


Feature `wgpu/cross` seems to be needed only on some platforms, not sure how to know which. It was introduced in https://github.com/gfx-rs/wgpu-rs/pull/826
2021-05-02 20:45:25 +00:00
..
camera Detect camera projection changes (#2015) 2021-04-27 01:11:04 +00:00
mesh update for wgpu 0.8 (#1959) 2021-05-02 20:45:25 +00:00
pass update for wgpu 0.8 (#1959) 2021-05-02 20:45:25 +00:00
pipeline update for wgpu 0.8 (#1959) 2021-05-02 20:45:25 +00:00
render_graph update for wgpu 0.8 (#1959) 2021-05-02 20:45:25 +00:00
renderer Bevy derives handling generics in impl definitions. (#2044) 2021-05-01 02:57:20 +00:00
shader update for wgpu 0.8 (#1959) 2021-05-02 20:45:25 +00:00
texture update for wgpu 0.8 (#1959) 2021-05-02 20:45:25 +00:00
wireframe update for wgpu 0.8 (#1959) 2021-05-02 20:45:25 +00:00
color.rs Cargo fmt with unstable features (#1903) 2021-04-21 23:19:34 +00:00
colorspace.rs color spaces and representation (#1572) 2021-03-17 23:59:51 +00:00
draw.rs Frustum Culling (for Sprites) (#1492) 2021-03-24 21:29:53 +00:00
entity.rs Bevy ECS V2 (#1525) 2021-03-05 07:54:35 +00:00
lib.rs Hide re-exported docs (#1985) 2021-04-27 18:29:33 +00:00