bevy/crates/bevy_ui/src
François afaf4ad3da update for wgpu 0.8 (#1959)
Changes to get Bevy to compile with wgpu master.

With this, on a Mac:
* 2d examples look fine
* ~~3d examples crash with an error specific to metal about a compilation error~~
* 3d examples work fine after enabling feature `wgpu/cross`


Feature `wgpu/cross` seems to be needed only on some platforms, not sure how to know which. It was introduced in https://github.com/gfx-rs/wgpu-rs/pull/826
2021-05-02 20:45:25 +00:00
..
flex Various cleanups (#2046) 2021-05-01 20:07:06 +00:00
render update for wgpu 0.8 (#1959) 2021-05-02 20:45:25 +00:00
widget Text responds to scale factor changes (#1769) 2021-03-27 03:03:47 +00:00
anchors.rs rustfmt changes 2020-07-28 14:24:03 -07:00
entity.rs Resolve (most) internal system ambiguities (#1606) 2021-03-10 22:37:02 +00:00
focus.rs format comments (#1612) 2021-03-11 00:27:30 +00:00
lib.rs Hide re-exported docs (#1985) 2021-04-27 18:29:33 +00:00
margins.rs move bevy crates to their own folder 2020-04-24 17:57:20 -07:00
ui_node.rs Resolve (most) internal system ambiguities (#1606) 2021-03-10 22:37:02 +00:00
update.rs Make Commands and World apis consistent (#1703) 2021-03-23 00:23:40 +00:00