bevy/crates/bevy_sprite/src
François c6fec1f0c2 Fix clippy lints for 1.57 (#3238)
# Objective

- New clippy lints with rust 1.57 are failing

## Solution

- Fixed clippy lints following suggestions
- I ignored clippy in old renderer because there was many and it will be removed soon
2021-12-02 23:40:37 +00:00
..
render Upgrade to wgpu 0.11 (#2933) 2021-10-08 19:55:24 +00:00
collide_aabb.rs Document collide args (#2721) 2021-08-24 18:07:51 +00:00
color_material.rs Allows a number of clippy lints and fixes 2 (#1999) 2021-05-14 20:37:32 +00:00
dynamic_texture_atlas_builder.rs format comments (#1612) 2021-03-11 00:27:30 +00:00
entity.rs Bevy ECS V2 (#1525) 2021-03-05 07:54:35 +00:00
frustum_culling.rs Frustum Culling (for Sprites) (#1492) 2021-03-24 21:29:53 +00:00
lib.rs Fix clippy lints for 1.57 (#3238) 2021-12-02 23:40:37 +00:00
rect.rs use bytemuck crate instead of Byteable trait (#2183) 2021-05-17 22:29:10 +00:00
sprite.rs Implement and require #[derive(Component)] on all component structs (#2254) 2021-10-03 19:23:44 +00:00
texture_atlas_builder.rs use correct size of pixel instead of 4 (#2977) 2021-10-28 23:10:45 +00:00
texture_atlas.rs Implement and require #[derive(Component)] on all component structs (#2254) 2021-10-03 19:23:44 +00:00