## Objective Use the "standard" text size / placement for the new text in these examples. Continuation of an effort started here: https://github.com/bevyengine/bevy/pull/8478 This is definitely not comprehensive. I did the ones that were easy to find and relatively straightforward updates. I meant to just do `3d_shapes` and `2d_shapes`, but one thing lead to another. ## Solution Use `font_size: 20.0`, the default (built-in) font, `Color::WHITE` (default), and `Val::Px(12.)` from the edges of the screen. There are a few little drive-by cleanups of defaults not being used, etc. ## Testing Ran the changed examples, verified that they still look reasonable. |
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|---|---|---|
| .. | ||
| bevymark.rs | ||
| many_animated_sprites.rs | ||
| many_buttons.rs | ||
| many_cubes.rs | ||
| many_foxes.rs | ||
| many_gizmos.rs | ||
| many_glyphs.rs | ||
| many_lights.rs | ||
| many_sprites.rs | ||
| README.md | ||
| text_pipeline.rs | ||
| transform_hierarchy.rs | ||
| warning_string.txt | ||
Stress tests
These examples are used to stress test Bevy's performance in various ways. These should be run with the "stress-test" profile to accurately represent performance in production, otherwise they will run in cargo's default "dev" profile which is very slow.
Example Command
cargo run --profile stress-test --example <EXAMPLE>