bevy/crates/bevy_scene/src/scene_loader.rs
Zhell af2a199254 [Fixes #6030] Bevy scene optional serde (#6076)
# Objective

Fixes #6030, making ``serde`` optional.

## Solution

This was solved by making a ``serialize`` feature that can activate ``serde``, which is now optional. 

When ``serialize`` is deactivated, the ``Plugin`` implementation for ``ScenePlugin`` does nothing.


Co-authored-by: Linus Käll <linus.kall.business@gmail.com>
2022-11-14 23:08:22 +00:00

48 lines
1.3 KiB
Rust

use crate::serde::SceneDeserializer;
use anyhow::Result;
use bevy_app::AppTypeRegistry;
use bevy_asset::{AssetLoader, LoadContext, LoadedAsset};
use bevy_ecs::world::{FromWorld, World};
use bevy_reflect::TypeRegistryArc;
use bevy_utils::BoxedFuture;
#[cfg(feature = "serialize")]
use serde::de::DeserializeSeed;
#[derive(Debug)]
pub struct SceneLoader {
type_registry: TypeRegistryArc,
}
impl FromWorld for SceneLoader {
fn from_world(world: &mut World) -> Self {
let type_registry = world.resource::<AppTypeRegistry>();
SceneLoader {
type_registry: type_registry.0.clone(),
}
}
}
#[cfg(feature = "serialize")]
impl AssetLoader for SceneLoader {
fn load<'a>(
&'a self,
bytes: &'a [u8],
load_context: &'a mut LoadContext,
) -> BoxedFuture<'a, Result<()>> {
Box::pin(async move {
let mut deserializer = ron::de::Deserializer::from_bytes(bytes)?;
let scene_deserializer = SceneDeserializer {
type_registry: &self.type_registry.read(),
};
let scene = scene_deserializer.deserialize(&mut deserializer)?;
load_context.set_default_asset(LoadedAsset::new(scene));
Ok(())
})
}
fn extensions(&self) -> &[&str] {
&["scn", "scn.ron"]
}
}