..
.gitkeep
anchor_is_removed_from_sprite.md
animation_graph_no_more_asset_ids.md
Prevent AnimationGraph
from serializing AssetId
s. ( #19615 )
2025-06-30 22:26:05 +00:00
bevy_render_reorganization.md
Split bevy_camera out of bevy_render ( #19949 )
2025-07-04 23:31:16 +00:00
bevy_ui_render_crate.md
bevy_ui_render
crate (#18703 )
2025-07-03 23:36:35 +00:00
camera_restructure.md
check_change_ticks.md
System::check_change_tick
and similar methods take CheckChangeTicks
(#19600 )
2025-06-13 19:24:27 +00:00
component_entry.md
Rename bevy_ecs::world::Entry to ComponentEntry ( #19517 )
2025-06-10 01:12:40 +00:00
component-lifecycle-module.md
Rename Trigger
to On
( #19596 )
2025-06-12 18:22:33 +00:00
composable_specialization.md
Composable Pipeline Specialization ( #17373 )
2025-07-01 01:32:44 +00:00
compressed-image-saver.md
add forgotten migration guide ( #19800 )
2025-06-24 11:19:20 +00:00
convert-coordinates.md
Nudge users into migrating to new default glTF coordinate conversion ( #19816 )
2025-06-28 18:35:41 +00:00
dragenter_includes_dragged_entity.md
entities_apis.md
Remove invalid entity locations ( #19433 )
2025-05-31 16:34:33 +00:00
entity_cloner_builder_split.md
Split EntityClonerBuilder
in OptOut
and OptIn
variants ( #19649 )
2025-06-24 00:12:08 +00:00
entity_representation.md
Fix new typos ( #19562 )
2025-06-09 22:55:14 +00:00
event_split.md
Event Split: Event
, EntityEvent
, and BufferedEvent
( #19647 )
2025-06-15 16:46:34 +00:00
fullscreen_shader_resource.md
Replace FULLSCREEN_SHADER_HANDLE
with a FullscreenShader
resource. ( #19426 )
2025-06-24 00:02:23 +00:00
generic-option-parameter.md
handle_weak_replaced_with_handle_uuid.md
Replace Handle::Weak
with Handle::Uuid
. ( #19896 )
2025-07-02 14:40:35 +00:00
interned-labels-cleanup.md
labeled_asset_scope_errors.md
Allow returning an error from labeled_asset_scope
. ( #19449 )
2025-06-04 00:00:32 +00:00
log-diagnostics-hash-set.md
map_set_apply.md
Fix PartialReflect::apply
for maps, remove get_at/_mut
from Map
trait ( #19802 )
2025-06-25 15:42:01 +00:00
merge_observerState_observer_single_component.md
Newtype_ScrollPosition.md
Newtyped ScrollPosition
( #19881 )
2025-07-01 17:41:48 +00:00
observer_triggers.md
Rename Trigger
to On
( #19596 )
2025-06-12 18:22:33 +00:00
observers_may_not_be_exclusive.md
overflowclipbox_default_is_now_paddingbox.md
per-world-error-handler.md
picking_location_not_component.md
pointer_target.md
Provide access to the original target of entity-events in observers ( #19663 )
2025-06-15 20:53:25 +00:00
query_items_borrow_from_query_state.md
Remove 's
lifetime from WorldQuery::Fetch
( #19720 )
2025-06-19 00:58:21 +00:00
reflect_asset_asset_ids.md
Replace UntypedHandle
from ReflectAsset with impl Into<UntypedAssetId>
. ( #19606 )
2025-06-15 16:42:54 +00:00
relationship_set_risky.md
EntityWorldMut
methods do not automatically overwrite Relationship
components (#19601 )
2025-06-22 00:22:05 +00:00
relative_cursor_position_is_object_centered.md
Fix some typos ( #19788 )
2025-06-23 22:32:46 +00:00
remove_archetype_component_id.md
remove_archetypecomponentid.md
remove_cosmic_text_reexports.md
Remove re-exports of cosmic_text types ( #19516 )
2025-06-06 21:49:02 +00:00
remove_deprecated_batch_spawning.md
Fix new typos ( #19562 )
2025-06-09 22:55:14 +00:00
remove_the_add_sub_impls_on_volume.md
fix: Ensure linear volume subtraction does not go below zero ( #19423 )
2025-06-05 03:59:20 +00:00
rename_condition.md
rename_pointer_events.md
Rename some pointer events and components ( #19574 )
2025-06-10 21:57:28 +00:00
rename_spawn_gltf_material_name.md
rename_state_scoped.md
Refactor state scoped events to match entities. ( #19435 )
2025-05-31 20:14:14 +00:00
rename_timer_paused_and_finished.md
Rename Timer::finished and Timer::paused to is_finished and is_paused ( #19386 )
2025-05-27 22:24:18 +00:00
rename_transform_compute_matrix.md
rename Transform::compute_matrix to to_matrix ( #19646 )
2025-06-18 05:37:25 +00:00
rename-justifytext.md
Rename JustifyText
to Justify
( #19522 )
2025-06-09 19:59:48 +00:00
render_graph_app_to_ext.md
Allow calling add_render_graph_node
on World
. ( #19912 )
2025-07-02 14:56:18 +00:00
replace_non_send_resources.md
Make GILRS
and WINIT_WINDOWS
public ( #19575 )
2025-06-12 20:05:00 +00:00
scalar-field-on-vector-space.md
Improve Bevy's double-precision story for third-party crates ( #19194 )
2025-06-08 02:02:47 +00:00
schedule_slotmaps.md
Use SlotMap
s to store systems and system sets in Schedule
s ( #19352 )
2025-07-03 18:50:54 +00:00
separate-border-colors.md
simple_executor_going_away.md
specialized_ui_transform.md
Specialized UI transform ( #16615 )
2025-06-09 19:05:49 +00:00
split-window.md
Split CursorOptions off of Window ( #19668 )
2025-06-17 20:20:13 +00:00
stack_z_offsets_changes.md
UI z-ordering fix ( #19691 )
2025-07-01 19:20:07 +00:00
state_scoped_entities_by_default.md
stop_storing_system_access.md
Stop storing access for all systems ( #19477 )
2025-06-13 17:56:09 +00:00
sync_cell_utils.md
system_run_returns_result.md
Have System::run_unsafe
return Result
. ( #19145 )
2025-07-03 21:48:09 +00:00
system_set_naming_convention.md
taa_non_experimental.md
Make TAA non-experimental, fixes ( #18349 )
2025-06-02 16:04:08 +00:00
textshadow_is_moved_to_widget_text_module.md
Move TextShadow
to text
widget module ( #19579 )
2025-06-29 17:37:04 +00:00
unified_system_state_flag.md
Unify system state ( #19506 )
2025-06-08 18:18:43 +00:00
wgpu_25.md
Ugrade to wgpu
version 25.0
( #19563 )
2025-06-26 19:41:47 +00:00
zstd.md
add native zstd support ( #19793 )
2025-06-26 20:53:54 +00:00