bevy/crates/bevy_input/src
François Mockers df57850310
rename touchpad to gesture, and add new gestures (#13660)
# Objective

- With the recent winit update, touchpad specific events can also be
triggered on mobile

## Solution

- Rename them to gestures and add support for the new ones

## Testing

- Tested on the mobile example on iOS


https://github.com/bevyengine/bevy/assets/8672791/da4ed23f-ff0a-41b2-9dcd-726e8546bef2


## Migration Guide

- `TouchpadMagnify` has been renamed to `PinchGesture`
- `TouchpadRotate` has been renamed to `RotationGesture `

---------

Co-authored-by: mike <ramirezmike2@gmail.com>
2024-06-04 12:44:25 +00:00
..
axis.rs Improve doc formatting. (#9840) 2023-09-18 19:43:56 +00:00
button_input.rs Separate state crate (#13216) 2024-05-09 18:06:05 +00:00
common_conditions.rs Fix cyclic dep (#11523) 2024-01-25 17:44:32 +00:00
gamepad.rs Fix uses of "it's" vs "its". (#13033) 2024-04-19 18:17:31 +00:00
gestures.rs rename touchpad to gesture, and add new gestures (#13660) 2024-06-04 12:44:25 +00:00
keyboard.rs Fix beta lints (#12980) 2024-04-16 02:46:46 +00:00
lib.rs rename touchpad to gesture, and add new gestures (#13660) 2024-06-04 12:44:25 +00:00
mouse.rs Fix missing renaming of Input -> ButtonInput (#12096) 2024-02-24 18:41:17 +00:00
touch.rs fix previous_position / previous_force being discarded too early (#12556) 2024-04-01 21:45:47 +00:00