# Objective - Using Xcode can be confusing to setup for rust projects. # Solution - Add instructions to docs/profiling.md for how to use start debugging a bevy project with Xcode's GPU debugging/profiling tools. |
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| .. | ||
| cargo_features.md | ||
| debugging.md | ||
| linters.md | ||
| linux_dependencies.md | ||
| profiling.md | ||