bevy/crates/bevy_core_pipeline/src
charlotte 03fd1b46ef
Move Msaa to component (#14273)
Switches `Msaa` from being a globally configured resource to a per
camera view component.

Closes #7194

# Objective

Allow individual views to describe their own MSAA settings. For example,
when rendering to different windows or to different parts of the same
view.

## Solution

Make `Msaa` a component that is required on all camera bundles.

## Testing

Ran a variety of examples to ensure that nothing broke.

TODO:
- [ ] Make sure android still works per previous comment in
`extract_windows`.

---

## Migration Guide

`Msaa` is no longer configured as a global resource, and should be
specified on each spawned camera if a non-default setting is desired.

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: François Mockers <francois.mockers@vleue.com>
2024-07-22 18:28:23 +00:00
..
auto_exposure Fix lints introduced in Rust beta 1.80 (#13899) 2024-06-17 17:22:01 +00:00
blit Refactor App and SubApp internals for better separation (#9202) 2024-03-31 03:16:10 +00:00
bloom Fix a few "repeated word" typos (#13955) 2024-06-20 21:35:20 +00:00
contrast_adaptive_sharpening Using Cas instead of CAS #14341 (#14357) 2024-07-20 18:12:24 +00:00
core_2d Move Msaa to component (#14273) 2024-07-22 18:28:23 +00:00
core_3d Move Msaa to component (#14273) 2024-07-22 18:28:23 +00:00
deferred Allow phase items not associated with meshes to be binned. (#14029) 2024-06-27 16:13:03 +00:00
dof Move Msaa to component (#14273) 2024-07-22 18:28:23 +00:00
fullscreen_vertex_shader Bevy Asset V2 (#8624) 2023-09-07 02:07:27 +00:00
fxaa Refactor App and SubApp internals for better separation (#9202) 2024-03-31 03:16:10 +00:00
motion_blur Move Msaa to component (#14273) 2024-07-22 18:28:23 +00:00
post_process Start a built-in postprocessing stack, and implement chromatic aberration in it. (#13695) 2024-07-15 13:59:02 +00:00
prepass Allow phase items not associated with meshes to be binned. (#14029) 2024-06-27 16:13:03 +00:00
skybox Move Msaa to component (#14273) 2024-07-22 18:28:23 +00:00
smaa Fix error/typo in SMAA shader (#14338) 2024-07-15 23:40:39 +00:00
taa Move Msaa to component (#14273) 2024-07-22 18:28:23 +00:00
tonemapping Skip tonemapping in case it is none (#13679) 2024-06-05 11:32:46 +00:00
upscaling Set scissor on upscale to match camera viewport (#14287) 2024-07-20 16:45:04 +00:00
lib.rs Using Cas instead of CAS #14341 (#14357) 2024-07-20 18:12:24 +00:00
msaa_writeback.rs Move Msaa to component (#14273) 2024-07-22 18:28:23 +00:00