![]() Out of curiosity I ran `rg -F -I '#[uuid = "' | sort` to see if there were any duplicate UUIDs, and they were. Now there aren't any. |
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.. | ||
mesh2d | ||
render | ||
bundle.rs | ||
collide_aabb.rs | ||
dynamic_texture_atlas_builder.rs | ||
lib.rs | ||
rect.rs | ||
sprite.rs | ||
texture_atlas_builder.rs | ||
texture_atlas.rs |