bevy/crates/bevy_input/src
François cf831d5185 input clear should not clear pressed (#4418)
# Objective

- Revert #4410 
- `Input<T>.clear()` is the method call at the end of each frame for inputs. Clearing `pressed` in it mean that checking if a key is pressed will always return false
2022-04-04 22:10:00 +00:00
..
axis.rs Documented and tested Axis<T> (#3276) 2021-12-11 23:31:46 +00:00
gamepad.rs remove Events from bevy_app, they now live in bevy_ecs (#4066) 2022-03-01 19:33:56 +00:00
input.rs input clear should not clear pressed (#4418) 2022-04-04 22:10:00 +00:00
keyboard.rs remove Events from bevy_app, they now live in bevy_ecs (#4066) 2022-03-01 19:33:56 +00:00
lib.rs Fix gamepad connection system ordering (#4313) 2022-03-29 22:39:21 +00:00
mouse.rs Fix doc_markdown lints in bevy_input (#3475) 2021-12-29 17:38:10 +00:00
system.rs Simplify sending empty events (#2935) 2022-02-04 01:24:47 +00:00
touch.rs remove Events from bevy_app, they now live in bevy_ecs (#4066) 2022-03-01 19:33:56 +00:00