bevy/crates
Jakob Hellermann d3b2439c82 fix tracy frame marker placement (after preseting *all* windows) (#4731)
# Objective

The frame marker event was emitted in the loop of presenting all the windows. This would mark the frame as finished multiple times if more than one window is used.

## Solution

Move the frame marker to after the `for`-loop, so that it gets executed only once.
2022-05-12 18:39:20 +00:00
..
bevy_animation Make AnimationClip::duration return value instead of reference (#4617) 2022-04-27 23:44:06 +00:00
bevy_app exact sized event iterators (#3863) 2022-05-09 13:19:32 +00:00
bevy_asset Make public macros more robust with $crate (#4655) 2022-05-06 19:29:45 +00:00
bevy_audio Add missing audio/ogg file extensions: .oga, .spx (#4703) 2022-05-09 13:37:40 +00:00
bevy_core add #[reflect(Default)] to create default value for reflected types (#3733) 2022-05-03 19:20:13 +00:00
bevy_core_pipeline Do not create nor execute render passes which have no phase items to draw (#4643) 2022-05-02 20:22:30 +00:00
bevy_crevice Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_derive Decouple some dependencies (#3886) 2022-04-27 19:08:11 +00:00
bevy_diagnostic Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_dylib Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_dynamic_plugin Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_ecs Tidy up the code of events (#4713) 2022-05-10 20:18:59 +00:00
bevy_ecs_compile_fail_tests Make derived SystemParam readonly if possible (#4650) 2022-05-09 16:09:33 +00:00
bevy_gilrs Change gamepad.rs tuples to normal structs (#4519) 2022-05-02 13:20:55 +00:00
bevy_gltf fix "unused" warnings when compiling with render feature but without animation (#4714) 2022-05-10 20:01:55 +00:00
bevy_hierarchy Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_input Allow closing windows at runtime (#3575) 2022-05-05 13:35:43 +00:00
bevy_internal bevy_ptr standalone crate (#4653) 2022-05-04 19:16:10 +00:00
bevy_log can specify chrome tracing file (#4618) 2022-05-03 15:35:04 +00:00
bevy_macro_utils Decouple some dependencies (#3886) 2022-04-27 19:08:11 +00:00
bevy_math Document bevy_math (#4591) 2022-04-26 18:23:29 +00:00
bevy_pbr use const Vec2 in lights cluster and bounding box when possible (#4602) 2022-05-06 22:05:45 +00:00
bevy_ptr some cleanup for bevy_ptr (#4668) 2022-05-06 19:15:24 +00:00
bevy_reflect Add macro to implement reflect for struct types and migrate glam types (#4540) 2022-05-09 16:32:15 +00:00
bevy_render fix tracy frame marker placement (after preseting *all* windows) (#4731) 2022-05-12 18:39:20 +00:00
bevy_scene Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_sprite Add support for vertex colors (#4528) 2022-05-05 00:46:32 +00:00
bevy_tasks Remove unused CountdownEvent (#4290) 2022-04-26 21:20:12 +00:00
bevy_text Update layout/style when scale factor changes too (#4689) 2022-05-09 14:18:02 +00:00
bevy_transform add #[reflect(Default)] to create default value for reflected types (#3733) 2022-05-03 19:20:13 +00:00
bevy_ui add #[reflect(Default)] to create default value for reflected types (#3733) 2022-05-03 19:20:13 +00:00
bevy_utils Make public macros more robust with $crate (#4655) 2022-05-06 19:29:45 +00:00
bevy_window Allow closing windows at runtime (#3575) 2022-05-05 13:35:43 +00:00
bevy_winit Allow closing windows at runtime (#3575) 2022-05-05 13:35:43 +00:00