bevy/crates/bevy_scene/src
Carter Anderson 81b53d15d4 Make Commands and World apis consistent (#1703)
Resolves #1253 #1562

This makes the Commands apis consistent with World apis. This moves to a "type state" pattern (like World) where the "current entity" is stored in an `EntityCommands` builder.

In general this tends to cuts down on indentation and line count. It comes at the cost of needing to type `commands` more and adding more semicolons to terminate expressions.

I also added `spawn_bundle` to Commands because this is a common enough operation that I think its worth providing a shorthand.
2021-03-23 00:23:40 +00:00
..
command.rs Make Commands and World apis consistent (#1703) 2021-03-23 00:23:40 +00:00
dynamic_scene.rs Fix error in DynamicScene (#1651) 2021-03-14 20:02:10 +00:00
lib.rs Resolve (most) internal system ambiguities (#1606) 2021-03-10 22:37:02 +00:00
scene_loader.rs Bevy ECS V2 (#1525) 2021-03-05 07:54:35 +00:00
scene_spawner.rs Fix error in DynamicScene (#1651) 2021-03-14 20:02:10 +00:00
scene.rs Bevy ECS V2 (#1525) 2021-03-05 07:54:35 +00:00
serde.rs Bevy Reflection (#926) 2020-11-27 16:39:59 -08:00