![]() # Objective - dont depend on wgpu if we dont have to ## Solution - works towards this, but doesnt fully accomplish it. the remaining types stopping us from doing this need to be moved upstream, i will PR this ## Testing - 3d_scene runs --------- Co-authored-by: François Mockers <francois.mockers@vleue.com> |
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.. | ||
basis.rs | ||
compressed_image_saver.rs | ||
dds.rs | ||
exr_texture_loader.rs | ||
hdr_texture_loader.rs | ||
image_loader.rs | ||
image_texture_conversion.rs | ||
image.rs | ||
ktx2.rs | ||
lib.rs |