# Objective - dont depend on wgpu if we dont have to ## Solution - works towards this, but doesnt fully accomplish it. the remaining types stopping us from doing this need to be moved upstream, i will PR this ## Testing - 3d_scene runs --------- Co-authored-by: François Mockers <francois.mockers@vleue.com> |
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| .. | ||
| basis.rs | ||
| compressed_image_saver.rs | ||
| dds.rs | ||
| exr_texture_loader.rs | ||
| hdr_texture_loader.rs | ||
| image_loader.rs | ||
| image_texture_conversion.rs | ||
| image.rs | ||
| ktx2.rs | ||
| lib.rs | ||