![]() * Rename and split http_source feature to http and https * Enable http sources when using processed asset mode * Fix ureq/rustls feature gate (it was only working by accident because ureq with full features is part of the dev dependencies) * Disable gzip and json ureq features * Misc. rewording of a couple docs * Setup HttpSourcePlugin as part of DefaultPlugins to allow for future configuration (there is currently none) |
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.. | ||
files | ||
processing | ||
alter_mesh.rs | ||
alter_sprite.rs | ||
asset_decompression.rs | ||
asset_loading.rs | ||
asset_settings.rs | ||
custom_asset_reader.rs | ||
custom_asset.rs | ||
embedded_asset.rs | ||
extra_source.rs | ||
hot_asset_reloading.rs | ||
http_source.rs | ||
multi_asset_sync.rs | ||
repeated_texture.rs |