bevy/crates
thebluefish d6a7319106
Fix winit control flow when re-focusing game (#12239)
# Objective

Fixes #12126

Notably this does not appear to fix the console error spam that appears
to be coming from winit, only the performance bug that occurs when
tabbing out and back into the game.

## Solution

The winit event loop starts out as `ControlFlow::Wait` by default. When
switching to `UpdateMode::Reactive` or `UpdateMode::ReactiveLowPower`,
we repeatedly update this to `ControlFlow::WaitUntil(next)`. When
switching back to `UpdateMode::Continuous`, the event loop is
erroneously stuck at the latest `ControlFlow::WaitUntil(next)` that was
issued.

I also changed how we handle `Event::NewEvents` since the `StartCause`
already tells us enough information to make that decision. This came
about my debugging and I left it in as an improvement.
2024-03-04 19:15:05 +00:00
..
bevy_a11y Bump Version after Release (#12020) 2024-02-21 20:58:59 +00:00
bevy_animation Replace bevy_log's tracing reexport with bevy_utils' (#12254) 2024-03-02 18:38:04 +00:00
bevy_app Use immutable key for HashMap and HashSet (#12086) 2024-02-26 16:27:40 +00:00
bevy_asset #[reflect(Default)] for Handle/Mesh2dHandle (#12264) 2024-03-04 04:18:02 +00:00
bevy_audio Bump Version after Release (#12020) 2024-02-21 20:58:59 +00:00
bevy_color fix example lightmaps after color migration (#12265) 2024-03-03 21:36:11 +00:00
bevy_core Check cfg during CI and fix feature typos (#12103) 2024-02-25 15:19:27 +00:00
bevy_core_pipeline Replace bevy_log's tracing reexport with bevy_utils' (#12254) 2024-03-02 18:38:04 +00:00
bevy_derive Bump Version after Release (#12020) 2024-02-21 20:58:59 +00:00
bevy_diagnostic Replace bevy_log's tracing reexport with bevy_utils' (#12254) 2024-03-02 18:38:04 +00:00
bevy_dylib Bump Version after Release (#12020) 2024-02-21 20:58:59 +00:00
bevy_dynamic_plugin Document all members of bevy_dynamic_plugin (#12029) 2024-02-22 13:28:52 +00:00
bevy_ecs Use NonMaxUsize for non-component SparseSets (#12083) 2024-03-03 14:55:27 +00:00
bevy_ecs_compile_fail_tests Remove APIs deprecated in 0.13 (#11974) 2024-02-19 19:04:47 +00:00
bevy_encase_derive Bump Version after Release (#12020) 2024-02-21 20:58:59 +00:00
bevy_gilrs Replace bevy_log's tracing reexport with bevy_utils' (#12254) 2024-03-02 18:38:04 +00:00
bevy_gizmos Add basic light gizmos (#12228) 2024-03-03 18:50:46 +00:00
bevy_gltf Replace bevy_log's tracing reexport with bevy_utils' (#12254) 2024-03-02 18:38:04 +00:00
bevy_hierarchy Move commands module into bevy::ecs::world (#12234) 2024-03-02 23:13:45 +00:00
bevy_input Update Input to ButtonInput in a couple places at keyboard input docs (#12284) 2024-03-04 00:52:47 +00:00
bevy_internal Fix failures of typos and check-cfg (#12293) 2024-03-04 07:48:09 +00:00
bevy_log Add access to App within LogPlugin::update_subscriber (#12045) 2024-03-04 00:01:05 +00:00
bevy_macro_utils fix some typos (#12038) 2024-02-22 18:55:22 +00:00
bevy_macros_compile_fail_tests Standardize toml format with taplo (#10594) 2023-11-21 01:04:14 +00:00
bevy_math Improve error messages for denormalized directions (#12278) 2024-03-04 00:01:32 +00:00
bevy_mikktspace fix some typos (#12038) 2024-02-22 18:55:22 +00:00
bevy_pbr PBR: use attenuation instead of base_color for attenuation (#12266) 2024-03-02 22:20:44 +00:00
bevy_ptr Bump Version after Release (#12020) 2024-02-21 20:58:59 +00:00
bevy_reflect bevy_reflect: Recursive registration (#5781) 2024-03-04 19:04:10 +00:00
bevy_reflect_compile_fail_tests bevy_reflect: Recursive registration (#5781) 2024-03-04 19:04:10 +00:00
bevy_render bevy_reflect: Recursive registration (#5781) 2024-03-04 19:04:10 +00:00
bevy_scene Move commands module into bevy::ecs::world (#12234) 2024-03-02 23:13:45 +00:00
bevy_sprite #[reflect(Default)] for Handle/Mesh2dHandle (#12264) 2024-03-04 04:18:02 +00:00
bevy_tasks remove repetitive code (#12270) 2024-03-03 07:58:22 +00:00
bevy_text Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
bevy_time Bump Version after Release (#12020) 2024-02-21 20:58:59 +00:00
bevy_transform Move commands module into bevy::ecs::world (#12234) 2024-03-02 23:13:45 +00:00
bevy_ui Decouple BackgroundColor from UiImage (#11165) 2024-03-03 21:35:50 +00:00
bevy_utils fix some typos (#12038) 2024-02-22 18:55:22 +00:00
bevy_window Fix fit_canvas_to_parent (#11278) 2024-03-03 14:33:30 +00:00
bevy_winit Fix winit control flow when re-focusing game (#12239) 2024-03-04 19:15:05 +00:00