bevy/crates
Rose Hudson d6f1649646
return Direction3d from Transform::up and friends (#11604)
# Objective
Drawing a `Gizmos::circle` whose normal is derived from a Transform's
local axes now requires converting a Vec3 to a Direction3d and
unwrapping the result, and I think we shold move the conversion into
Bevy.

## Solution
We can make
`Transform::{left,right,up,down,forward,back,local_x,local_y,local_z}`
return a Direction3d, because they know that their results will be of
finite non-zero length (roughly 1.0).

---

## Changelog
`Transform::up()` and similar functions now return `Direction3d` instead
of `Vec3`.

## Migration Guide
Callers of `Transform::up()` and similar functions may have to
dereference the returned `Direction3d` to get to the inner `Vec3`.

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: Joona Aalto <jondolf.dev@gmail.com>
2024-02-02 15:05:35 +00:00
..
bevy_a11y resolve all internal ambiguities (#10411) 2024-01-09 19:08:15 +00:00
bevy_animation Replace the cubic_spline_interpolation macro with a generic function (#11605) 2024-01-29 19:50:30 +00:00
bevy_app Expressively define plugins using functions (#11080) 2024-01-27 02:40:15 +00:00
bevy_asset Fix AssetTransformer breaking LabeledAssets (#11626) 2024-02-02 14:57:31 +00:00
bevy_audio Optional override for global spatial scale (#10419) 2024-01-25 16:29:35 +00:00
bevy_core Adding derive Reflect for tick structs (#11641) 2024-02-01 16:11:32 +00:00
bevy_core_pipeline RenderGraph Labelization (#10644) 2024-01-31 14:51:19 +00:00
bevy_derive Reexport winit::platform::android::activity::* in bevy_winit (#11011) 2023-12-19 20:15:03 +00:00
bevy_diagnostic Replace DiagnosticId by DiagnosticPath (#9266) 2024-01-20 15:42:51 +00:00
bevy_dylib Add [lints] table, fix adding #![allow(clippy::type_complexity)] everywhere (#10011) 2023-11-18 20:58:48 +00:00
bevy_dynamic_plugin Mark DynamicPluginLoadError internal error types as source (#11618) 2024-01-30 23:37:00 +00:00
bevy_ecs Adding derive Reflect for tick structs (#11641) 2024-02-01 16:11:32 +00:00
bevy_ecs_compile_fail_tests Dynamic queries and builder API (#9774) 2024-01-16 19:16:49 +00:00
bevy_encase_derive Add [lints] table, fix adding #![allow(clippy::type_complexity)] everywhere (#10011) 2023-11-18 20:58:48 +00:00
bevy_gilrs Remove unnecessary path prefixes (#10749) 2023-11-28 23:43:40 +00:00
bevy_gizmos RenderAssetPersistencePolicy → RenderAssetUsages (#11399) 2024-01-30 13:22:10 +00:00
bevy_gltf RenderAssetPersistencePolicy → RenderAssetUsages (#11399) 2024-01-30 13:22:10 +00:00
bevy_hierarchy Make the MapEntities trait generic over Mappers, and add a simpler EntityMapper (#11428) 2024-01-28 19:51:46 +00:00
bevy_input Fix cyclic dep (#11523) 2024-01-25 17:44:32 +00:00
bevy_internal Add Accessibility plugin to default plugins docs (#11512) 2024-01-28 10:04:43 +00:00
bevy_log move once from bevy_log to bevy_utils, to allow for it's use in bevy_ecs (#11419) 2024-01-19 06:07:41 +00:00
bevy_macro_utils Bump toml_edit in build-template-pages tool (#11342) 2024-01-16 05:23:18 +00:00
bevy_macros_compile_fail_tests Standardize toml format with taplo (#10594) 2023-11-21 01:04:14 +00:00
bevy_math return Direction3d from Transform::up and friends (#11604) 2024-02-02 15:05:35 +00:00
bevy_mikktspace Enable the unsafe_op_in_unsafe_fn lint (#11591) 2024-01-28 23:18:11 +00:00
bevy_pbr Gate diffuse and specular transmission behind shader defs (#11627) 2024-02-02 15:01:56 +00:00
bevy_ptr bevy_ptr: fix unsafe_op_in_unsafe_fn lint (#11610) 2024-01-30 23:37:29 +00:00
bevy_reflect Add the ability to manually create ParsedPaths (+ cleanup) (#11029) 2024-02-01 19:22:40 +00:00
bevy_reflect_compile_fail_tests bevy_reflect: Type parameter bounds (#9046) 2024-01-28 16:24:03 +00:00
bevy_render RenderGraph Labelization (#10644) 2024-01-31 14:51:19 +00:00
bevy_scene Make the MapEntities trait generic over Mappers, and add a simpler EntityMapper (#11428) 2024-01-28 19:51:46 +00:00
bevy_sprite RenderAssetPersistencePolicy → RenderAssetUsages (#11399) 2024-01-30 13:22:10 +00:00
bevy_tasks Fix wrong transmuted type in TaskPool::scope_with_executor_inner (#11455) 2024-01-21 18:08:45 +00:00
bevy_text RenderAssetPersistencePolicy → RenderAssetUsages (#11399) 2024-01-30 13:22:10 +00:00
bevy_time Add paused run condition (#11313) 2024-01-12 22:18:57 +00:00
bevy_transform return Direction3d from Transform::up and friends (#11604) 2024-02-02 15:05:35 +00:00
bevy_ui RenderGraph Labelization (#10644) 2024-01-31 14:51:19 +00:00
bevy_utils impl Borrow and AsRef for CowArc (#11616) 2024-01-30 14:27:53 +00:00
bevy_window Update cursor.rs (#11617) 2024-01-30 16:34:17 +00:00
bevy_winit Cleanup bevy winit (#11489) 2024-01-28 21:09:23 +00:00