bevy/crates/bevy_render/src/render_resource/buffer.rs
Zachary Harrold d70595b667
Add core and alloc over std Lints (#15281)
# Objective

- Fixes #6370
- Closes #6581

## Solution

- Added the following lints to the workspace:
  - `std_instead_of_core`
  - `std_instead_of_alloc`
  - `alloc_instead_of_core`
- Used `cargo +nightly fmt` with [item level use
formatting](https://rust-lang.github.io/rustfmt/?version=v1.6.0&search=#Item%5C%3A)
to split all `use` statements into single items.
- Used `cargo clippy --workspace --all-targets --all-features --fix
--allow-dirty` to _attempt_ to resolve the new linting issues, and
intervened where the lint was unable to resolve the issue automatically
(usually due to needing an `extern crate alloc;` statement in a crate
root).
- Manually removed certain uses of `std` where negative feature gating
prevented `--all-features` from finding the offending uses.
- Used `cargo +nightly fmt` with [crate level use
formatting](https://rust-lang.github.io/rustfmt/?version=v1.6.0&search=#Crate%5C%3A)
to re-merge all `use` statements matching Bevy's previous styling.
- Manually fixed cases where the `fmt` tool could not re-merge `use`
statements due to conditional compilation attributes.

## Testing

- Ran CI locally

## Migration Guide

The MSRV is now 1.81. Please update to this version or higher.

## Notes

- This is a _massive_ change to try and push through, which is why I've
outlined the semi-automatic steps I used to create this PR, in case this
fails and someone else tries again in the future.
- Making this change has no impact on user code, but does mean Bevy
contributors will be warned to use `core` and `alloc` instead of `std`
where possible.
- This lint is a critical first step towards investigating `no_std`
options for Bevy.

---------

Co-authored-by: François Mockers <francois.mockers@vleue.com>
2024-09-27 00:59:59 +00:00

98 lines
2.2 KiB
Rust

use crate::{define_atomic_id, render_resource::resource_macros::render_resource_wrapper};
use core::ops::{Bound, Deref, RangeBounds};
define_atomic_id!(BufferId);
render_resource_wrapper!(ErasedBuffer, wgpu::Buffer);
#[derive(Clone, Debug)]
pub struct Buffer {
id: BufferId,
value: ErasedBuffer,
size: wgpu::BufferAddress,
}
impl Buffer {
#[inline]
pub fn id(&self) -> BufferId {
self.id
}
pub fn slice(&self, bounds: impl RangeBounds<wgpu::BufferAddress>) -> BufferSlice {
// need to compute and store this manually because wgpu doesn't export offset and size on wgpu::BufferSlice
let offset = match bounds.start_bound() {
Bound::Included(&bound) => bound,
Bound::Excluded(&bound) => bound + 1,
Bound::Unbounded => 0,
};
let size = match bounds.end_bound() {
Bound::Included(&bound) => bound + 1,
Bound::Excluded(&bound) => bound,
Bound::Unbounded => self.size,
} - offset;
BufferSlice {
id: self.id,
offset,
size,
value: self.value.slice(bounds),
}
}
#[inline]
pub fn unmap(&self) {
self.value.unmap();
}
}
impl From<wgpu::Buffer> for Buffer {
fn from(value: wgpu::Buffer) -> Self {
Buffer {
id: BufferId::new(),
size: value.size(),
value: ErasedBuffer::new(value),
}
}
}
impl Deref for Buffer {
type Target = wgpu::Buffer;
#[inline]
fn deref(&self) -> &Self::Target {
&self.value
}
}
#[derive(Clone, Debug)]
pub struct BufferSlice<'a> {
id: BufferId,
offset: wgpu::BufferAddress,
value: wgpu::BufferSlice<'a>,
size: wgpu::BufferAddress,
}
impl<'a> BufferSlice<'a> {
#[inline]
pub fn id(&self) -> BufferId {
self.id
}
#[inline]
pub fn offset(&self) -> wgpu::BufferAddress {
self.offset
}
#[inline]
pub fn size(&self) -> wgpu::BufferAddress {
self.size
}
}
impl<'a> Deref for BufferSlice<'a> {
type Target = wgpu::BufferSlice<'a>;
#[inline]
fn deref(&self) -> &Self::Target {
&self.value
}
}