bevy/src/render/render_graph_2/resource.rs
Carter Anderson d76b2b032e entity uniforms kind of work in the new render graph
but only the last entity because they all use the same buffer
2020-01-26 21:44:01 -08:00

11 lines
222 B
Rust

pub enum ResourceInfo {
BufferMapped {
size: u64,
buffer_usage: wgpu::BufferUsage,
},
Buffer {
size: u64,
buffer_usage: wgpu::BufferUsage,
// pub layout: Option<
},
}