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layout
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Fix #12255 Updating TargetCamera on multi camera scenes not allowing layout to be calculated (#12268)
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2024-03-04 19:19:25 +00:00 |
render
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rounded border: remove dead code in shader (#12602)
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2024-03-21 19:17:13 +00:00 |
widget
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feat: derive some common traits on some UI types (#12532)
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2024-03-18 03:41:50 +00:00 |
accessibility.rs
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resolve all internal ambiguities (#10411)
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2024-01-09 19:08:15 +00:00 |
focus.rs
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don't attempt to set cursor relative position for zero sized nodes (#12395)
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2024-03-10 02:18:40 +00:00 |
geometry.rs
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Add with_left , with_right , with_top , with_bottom to UiRect (#12487)
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2024-03-15 17:43:39 +00:00 |
lib.rs
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Add border radius to UI nodes (adopted) (#12500)
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2024-03-19 22:44:00 +00:00 |
measurement.rs
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Change the default for the measure_func field of ContentSize to None. (#9346)
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2023-08-07 23:06:40 +00:00 |
node_bundles.rs
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Add border radius to UI nodes (adopted) (#12500)
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2024-03-19 22:44:00 +00:00 |
stack.rs
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Reduce steady-state allocations in ui_stack_system (#12413)
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2024-03-12 13:57:57 +00:00 |
texture_slice.rs
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Add border radius to UI nodes (adopted) (#12500)
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2024-03-19 22:44:00 +00:00 |
ui_material.rs
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Fix incorrect link in UiMaterial documentation (#12361)
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2024-03-07 22:09:57 +00:00 |
ui_node.rs
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Add border radius to UI nodes (adopted) (#12500)
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2024-03-19 22:44:00 +00:00 |
update.rs
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Avoid panicking with non-UI nodes (#12213)
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2024-02-29 21:36:45 +00:00 |