Link in the "asset settings" example. The struct was moved. --------- Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com> Co-authored-by: theotherphil <phil.j.ellison@gmail.com> |
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| .. | ||
| files | ||
| processing | ||
| alter_mesh.rs | ||
| alter_sprite.rs | ||
| asset_decompression.rs | ||
| asset_loading.rs | ||
| asset_settings.rs | ||
| custom_asset_reader.rs | ||
| custom_asset.rs | ||
| embedded_asset.rs | ||
| extra_source.rs | ||
| hot_asset_reloading.rs | ||
| multi_asset_sync.rs | ||
| repeated_texture.rs | ||