![]() # Objective - This fixes a crash when loading shaders, when running an Adreno GPU and using WebGL mode. - Fixes #8506 - Fixes #8047 ## Solution - The shader pbr_functions.wgsl, will fail in apply_fog function, trying to access values that are null on Adreno chipsets using WebGL, these devices are commonly found in android handheld devices. --------- Co-authored-by: Carter Anderson <mcanders1@gmail.com> Co-authored-by: François <mockersf@gmail.com> |
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Cargo.toml |